Your PC can just brute force the ♥♥♥♥ out of it and not slow down.ġ) The GBA version has no SNES rom in it. I doubt Square did much work on it for the GBA. FF6 came out towards the end of the SNES' life. The developers learn tricks to make the programs run faster or work with more data. Just like games on consoles look better as the consoles age, so did the games back then. The SNES was out for a very long time when FF6 came out. The SNES also has a separate GPU and I believe the GBA does as well.
Probably because the SNES has a general-purpose sound processor, something even your PC doesn't have, as well as a CPU.
but that one has an extra layer of framerate issues. I think it was Final Fantasy Tactics that allowed the brightness to be changed? All FF games on GBA should have had this option for those playing on backlit gameboys or on the GB Player. It would drop 1 (or around that) frames almost everywhere.Īlso, man. But on the GBA version, I can't even walk around towns without noticing that the framerate is struggling. I own both games and can play them in their original system, the SNES version runs as smooth as a game can ever be. why does the freaking GBA version have slowdown? Originally posted by Kleev:'the GBA version runs on a 32-bit 16Mhz ARM CPU while the SNES version runs on a 16-bit 1.77Mhz 5A22'